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Raine 0.64.2
A small release to finish with all the bug fixes :
 - the return key didn't work anymore in the game selection dialog, fixed and commented, it won't happen again.
 - the blend options dialog is better and has an immediate effect, no need to reset/reload the game anymore.
 - prevent the console from growing all the time once it has its scrollbar !

that should be enough bug fixes for quite a while !
Posted by Tux on Jan 07 2015, 10:11 am | 15 comments | Write Comment

Raine 0.64.1
That's the scary thing about versions which end in .0, they always contain new bugs !
Anyway this time I really didn't test enough...
So the fixes are :
 - raine was exiting if changing the region or reseting a game which was using bld files
 - since bld files are incompatible with neocd, bld files for neocd are now read from blend/neocd and there is no file there for now.
 - There was a problem with the fadeout effect in the associations of wakuwaku7
 - I broke some timers while adding cz80 in 0.64.0, which created some hard to find bug in lots of games, including some neogeo games...
 - There is now a "bld files options" dialog which allows to change the transparency values you want, it's in video options and the values are saved.
 - I changed the way the audio banking is saved for neogeo, so if you have some neogeo savegames they might not appreciate, sorry for that but it's better now (it won't crash, but maybe the sound will be distorted when reloading the savegame).
 - there is some experimental code to draw an opaque hud in opengl, well you'd better not use it, it's slow, but I keep it anyway for now (transparent hud is much faster).
 - also when using sound associations, they were not correctly stopped when loading another game, thanks to another fix for mixed mode games recently.

That's all for now ! :)
Ah the bld files are not in the raine 7z archive anymore, you can get them from the Extras section of the download area.
Posted by Tux on Jan 04 2015, 09:44 pm | 6 comments | Write Comment

Raine 0.64.00
Not a lot of changes, mainly the blending files (.bld) are now supported, and included in the archive for this time (maybe not later). Also a workaround for some priorities problems in xmcota (it's been there for very very long), and which is not fully tested. But there were tons of changes in the sources, the patch from last version is 1Mb, cz80 was merged to be able to test a C-only version of raine, all the missing functions were added to the C video core, so it's enough changes to call this one 64. Maybe more interesting changes this time, this one is like a Christmas present for mer-curious, since the idea of the bld files was from him !
Also it's the last version of 2014 !  ;D

Linux binary uploaded already.

EDIT : new binary for windows, the old one crashed easily for some neocd games, apparently because of some compiler optimization which worked well before. So this is exactly the same binary with -02 instead of -O3, seems to work better, redownload it if you have problems !
EDIT 2 : it was a cpu optimization problem, the first binary was mistakenly made for k8 instead of pentium3, so it's back to -O3 and pentium3, everything working, sorry for inconvenience (result of some tests for a real 64 bits version which needed to be built for k8).
Posted by Tux on Dec 31 2014, 01:13 pm | 7 comments | Write Comment

Morrowind... !
This has nothing to do with raine, but since I reinstalled morrowind lately and fixed a few plugins while doing so, and since I am too lazy to try to upload them to some big site somewhere (planetelderscrolls stopped its morrowind section apparently, but there is now Morrowind modding history to try to compensate, not sure they have everything, but they have a lot of things. Anyway my fixes are there !
Posted by Tux on Dec 01 2014, 03:32 pm | 0 comments | Write Comment

Raine 0.63.16 !
Got some serious testing on 0.63.15, emufrance found a bug in samsho3 which was there since jully ! So here is the fix.
Also mer-curious found some bugs in the sound associations for wakuwaku7, and some bugs in the gui !
Bug fixes only this time !
Posted by Tux on Nov 23 2014, 06:31 pm | 6 comments | Write Comment

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