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Raine 0.64.3 : special bubble bobble !
I didn't know about the 2 new clones of bubble bobble released in 2013, so I just added them, cleaned up a lot of things in the bubble bobble driver (automatic rom loading, no more bad sounds), added the hiscores for bubble cave and buubble redux to the hiscore.dat (find it in the extras part of the download section). I also added dream land, another clone from 1987, much easier to add now that the driver supports automatic rom loading.

Except that quite a few small fixes as usual, the biggest one was probably that the cold boot function (f1 key) was broken in quite a few drivers, it should be fixed now, except that some region selection didn't work anymore, renamed a few games to keep hiscore.dat compatibility (the good thing with raine is that the old name is still supported on the command line), hiscores were broken for games using a z80 as their main cpu and which were using automatic rom bankswitch (bubble bobble for example !), there is another zoom fix for neocd/neogeo, a stupid bug was fixed in neocd when reloading the same game, the audio banks are now correctly restored when loading a neogeo/neocd savegame, and wakuwaku7 sound associations are adapted to support the audio tracks from the saturn version.

There was a 2 months break because I tried some risky changes which were more complex than planned and extremely boring, so I had to stop everything for a long while. I don't know if I will finish them or not, time will tell, but the essential part with raine is to have fun, while programming it and while playing with it, and these changes are no fun at all... ! Anyway sorry for the delay, and the chaotic releases for version 0.64, but here is an update at last !

By the way, bubble cave has an official site here : https://lostcave.wordpress.com/download/
Posted by Tux on Mar 26 2015, 03:51 pm | 2 comments | Write Comment

Buble boble news
I hadn't noticed there are 2 new clones from 2013 for buble boble, bublcave and bublredux.
You can get details there : https://lostcave.wordpress.com/download/
and for redux, the 21 pages of its development are there : http://forum.arcadeotaku.com/viewtopic.php?f=26&t=5154

I added both of course, and cleaned up lot of things in the bublbobl driver in the process...
Posted by Tux on Mar 25 2015, 02:25 am | 0 comments | Write Comment

Raine 0.64.2
A small release to finish with all the bug fixes :
 - the return key didn't work anymore in the game selection dialog, fixed and commented, it won't happen again.
 - the blend options dialog is better and has an immediate effect, no need to reset/reload the game anymore.
 - prevent the console from growing all the time once it has its scrollbar !

that should be enough bug fixes for quite a while !
Posted by Tux on Jan 07 2015, 10:11 am | 21 comments | Write Comment

Raine 0.64.1
That's the scary thing about versions which end in .0, they always contain new bugs !
Anyway this time I really didn't test enough...
So the fixes are :
 - raine was exiting if changing the region or reseting a game which was using bld files
 - since bld files are incompatible with neocd, bld files for neocd are now read from blend/neocd and there is no file there for now.
 - There was a problem with the fadeout effect in the associations of wakuwaku7
 - I broke some timers while adding cz80 in 0.64.0, which created some hard to find bug in lots of games, including some neogeo games...
 - There is now a "bld files options" dialog which allows to change the transparency values you want, it's in video options and the values are saved.
 - I changed the way the audio banking is saved for neogeo, so if you have some neogeo savegames they might not appreciate, sorry for that but it's better now (it won't crash, but maybe the sound will be distorted when reloading the savegame).
 - there is some experimental code to draw an opaque hud in opengl, well you'd better not use it, it's slow, but I keep it anyway for now (transparent hud is much faster).
 - also when using sound associations, they were not correctly stopped when loading another game, thanks to another fix for mixed mode games recently.

That's all for now ! :)
Ah the bld files are not in the raine 7z archive anymore, you can get them from the Extras section of the download area.
Posted by Tux on Jan 04 2015, 09:44 pm | 6 comments | Write Comment

Raine 0.64.00
Not a lot of changes, mainly the blending files (.bld) are now supported, and included in the archive for this time (maybe not later). Also a workaround for some priorities problems in xmcota (it's been there for very very long), and which is not fully tested. But there were tons of changes in the sources, the patch from last version is 1Mb, cz80 was merged to be able to test a C-only version of raine, all the missing functions were added to the C video core, so it's enough changes to call this one 64. Maybe more interesting changes this time, this one is like a Christmas present for mer-curious, since the idea of the bld files was from him !
Also it's the last version of 2014 !  ;D

Linux binary uploaded already.

EDIT : new binary for windows, the old one crashed easily for some neocd games, apparently because of some compiler optimization which worked well before. So this is exactly the same binary with -02 instead of -O3, seems to work better, redownload it if you have problems !
EDIT 2 : it was a cpu optimization problem, the first binary was mistakenly made for k8 instead of pentium3, so it's back to -O3 and pentium3, everything working, sorry for inconvenience (result of some tests for a real 64 bits version which needed to be built for k8).
Posted by Tux on Dec 31 2014, 01:13 pm | 7 comments | Write Comment

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