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 Zzap! Raine
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Pacman is 30 years old !
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And google has a playable pacman in its main page (google.com), all written in javascript. No sound effects, but the animation after the 2nd level is there, and even if the dimensions of the maze are different (so that it fits in the dimensions of the google logo), it's really well done.
Don't miss it, it will be there for 48 hours !
EDIT : still available from www.google.fr/pacman/ for those who missed it.
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Mac os x support for raine !
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There is a new package for raine available from the download section, or directly from this link
This is the 1st time I release a package bundle for osx, so I hope everything is ok (normally it's fine !). Maybe this version would be better with an opengl display driver but it's easier said than done ! Anyway it's here, the neoraine bundle might follow later (a little harder to make).
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new version for raine/neoraine
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This version is a little special because it was made almost entierly from messages in the forum. So it's all about changes and improvements. See the git page on raine for the short list of changes (click on raine, the list is not too long between 0.51.8 and this version). If you want more details, browse the forum, every change has been discussed this time !
Thanks to those who contributed for the project "see if I can win enough from raine to buy a beer", it was a crazy buf funny idea ! And thanks go once again to some very good testers in the forum, this version would not have been possible without them !
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ssrpg memory card
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I just added a memory card for samurai spirits rpg to the neoraine page. It has all the best equipement + max levels, and was sent by Werewolf on this forum...
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New version...
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This version mainly adds support to save the state of fm sound chips (music) in savegames and restore them correctly, it should help to get rid of the reports of sound corruption in neoraine. This is something I have been ignoring for years, but after thinking about it, it was maybe one of the last annoyances in raine, so it was definetely something to add before stopping.
Since this improvement for savegames is shared between raine and neoraine you get a new binary for both, and I even compiled a dos version (but without testing it - it should be ok).
It also fixes a problem with the command line of neoraine, adds a cheat to disable encounters in ssrpg, and tweaks some minor details. I also finally took the time to update the "old versions" page, it should be much more readable now. Well it seems we are finally reaching the end of raine/neoraine, because I run out of inspiration now...
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