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xx Raine 0.51.12

Apr 27 2012, 09:58 pm by Tux
it fixes a sound error in battle garrega which survived for 1 year because of a typo error... oh well, better later than never !
Win32 binary released, you can get the source from git if you need it, can't you ?  ;D
And I'll see about the debian packages later.
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xx Neoraine 1.3.2

Mar 14 2012, 01:05 am by Tux
The main change is that it fixes last blade 2 which was impossible to run in 1.3.1 because of an overly optimistic change...
Except that not much, the start of the screen is adjusted for the rasters which fixes the moving clouds in neo turf masters, and makes riding hero more like the video of the original console on youtube. Most of the code for the rasters has been rewritten again, but so far it's quite disappointing.

It shouldn't be slower than the previous version though, and even if I couldn't test everything it should be ok !

By the way I keep it like the other 1.3.x versions : the source and the detailed changelog is in the git section !
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xx NeoRaine 1.3.1

Feb 14 2012, 02:30 pm by Tux
NeoRaine 1.3.1 is released. I was lazy with 1.3.0, leaving the users to do the testing, and I got a bug report + a long list of things to check. So this new version is the result of this. Normally rasters work everywhere, even in super sidekicks 2 & 3 (which are really hard with rasters in neocd... !).

Grab it from the downloads, neoraine page.
Debian/ubuntu packages not updated yet, I have to find something to make this easier, I have to build the ubuntu package from a virtual machine and it's not convenient at all.
For the source and the detailed list of changes, see the git section !

And thanks again to Huggybaby for the good testing !
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xx NeoRaine 1.3.0, aka "the final touch"

Jan 29 2012, 09:50 pm by Tux
Thanks to Huggybaby and his doc, I finally became curious enough to try to add the final feature which was still missing from neoraine : the emulation of the rasters. Well not a very big deal finally... You won't notice any change in most games, they won't even slow down. But it changes a few games (Riding hero becomes playable, neo turf master becomes better, and there are probably a few others affected). I am not sure I tested all the games which are changed by that, I'll just release the binary as it is now, tests and feedback welcome.

If I find time and motivation, there is also something left to do for raine...

While I was at it, I made some amd64 debian packages for raine and neoraine, you can find them there :
http://rainemu.swishparty.co.uk/html/archive/debian/dists/unstable/main/binary-amd64/
And the updated i386 packages are here :
http://rainemu.swishparty.co.uk/html/archive/debian/dists/unstable/main/binary-i386/
It would be better if a repository was created with everything inside, but making these packages was quite boring, so I'll try to make the repository another day ! Notice that the amd64 packages actually contain normal i386 binaries, but they fix the dependancies problems there was when trying to make raine or neoraine to work on an amd64 linux system.

Oh, the source is in git, I'll make some new archives if/when I have a new raine binary to release... !
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xx New debian packages

Dec 15 2011, 08:45 pm by Tux
I have just updated the main download page with a new location for the debian packages, they are now there :
http://rainemu.swishparty.co.uk/html/archive/debian/

No you won't be able to add this to your sources.list file for apt !
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