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Topic: A small bugfix release... (Read 1784 times)
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Tux
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Here is neoraine-1.2.7, aka "mer-curious release", since he is the one who reported almost all the bugs which were fixed. So most notably in there, a more precise fps for a better synchronization with cd music, a fix for savegames which didn't save correctly the fix area in some situations, the ingame texts can be made opaque with an option in the gui, and see the other changes in the git summary.
I don't think it's worth releasing a raine binary this time, almost all the changes were for neoraine, the only changes affecting raine are gui changes + the opaque ingame texts.
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ltux
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Hello,
In order to compile raine 0.51.6, and not only neoraine, this very little patch in required : --- a/source/sdl/gui.cpp 2009-09-04 12:56:17.000000000 -0400 +++ b/source/sdl/gui.cpp 2009-09-04 12:57:52.000000000 -0400 @@ -39,9 +39,9 @@ #include "neocd/neocd.h" #include "blit.h" #include "newspr.h" -#include "str_opaque.h" #include "neocd/cdrom.h" #endif +#include "str_opaque.h" static int WantScreen; static int WantQuit; Apply with patch -p1 < file-with-the-above-content.patch
I'm sure Tux would have found the issue instantly, but well there are also users :-)
Regards,
ltx
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Tux
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Actually if you go in the git section you'll see that this very same patch has already been applied (1 or 2 days after the release actually). (don't hesitate, the web interface is very easy to use and you have nothing to install to browse the changes !)
Sorry for that I didn't even try to compile raine when I released this version !
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